# Monster Files for the random encounter tables
#
# Based on the system in the Dungeon Master's Guide
# Copyright 2000 Wizards of the Coast
#
# This table is meant to serve as a gaming aid for individuals
# already possessing the D&D Dungeon Master's Guide. It is
# not intended to replace that product, nor is it a challenge
# in any way to copyrights of Wizards of the Coast.
#
# Originally compiled by Anthony Marker
# www.Breminor.com
#
;Aasimar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Aasimar</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[AasimarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any Good</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 151</td>
_|Intel=1|
_</tr>

;AasimarNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Aboleth
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Aboleth</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[AbolethNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 15</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Slaver Brood is encountered, then add {1d6+6} skum to the encounter.|
_</tr>

;AbolethNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number=Slaver Brood ({1d3+1})|%Number%

# ----------

;Achaierai
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Achaierai</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[AchaieraiNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 15</td>
_|Intel=1|
_</tr>

;AchaieraiNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+4}|%Number%

# ----------

;Allip
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Allip</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 16</td>
_|Intel=3|
_</tr>

# ----------

;Ankheg
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ankheg</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[AnkhegNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 18</td>
_|Intel=3|
_</tr>

;AnkhegNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Ant, Giant Worker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ant, Giant Worker</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[AntGiantWorkerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 205</td>
_|Intel=3|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan is encountered then check the Monster Manual for details on additional monsters to be included.|
_</tr>

;AntGiantWorkerNumber
1-6,|Number={2d3}|%Number%
7-9,|Number=Crew ({1d6+5})|%Number%

# ----------

;Ant, Giant Soldier
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ant, Giant Soldier</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[AntGiantSoldierNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 205</td>
_|Intel=3|
_</tr>

;AntGiantSoldierNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Ant, Giant Queen
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ant, Giant Queen</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[AntGiantQueenNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 205</td>
_|Intel=3|
_</tr>
_<tr><br>
_|NumberNote=This hive includes 1 Queen, {10d10} workers, and {5d4} soldiers.|<br>
_</tr>

;AntGiantQueenNumber
1,|Number=Hive|%Number%

# ----------

;Ape
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ape</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[ApeNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 193</td>
_|Intel=3|
_</tr>

;ApeNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%

# ----------

;Aranea
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Aranea</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[AraneaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 19</td>
_|Intel=1|
_</tr>

;AraneaNumber
1-6,|Number=1|%Number%
7-9,|Number={3d2}|%Number%

# ----------

;Arrowhawk
1,[GenerateArrowhawk]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Arrowhawk, %Temp%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">[ArrowhawkNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 19</td>
_|Intel=2|
_</tr>

;ArrowhawkNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

;GenerateArrowhawk
1-3,|Temp=Juvenile||CR=3||Size=Sml|
4-9,|Temp=Adult||CR=5||Size=Mdm|
9-10,|Temp=Elder||CR=8||Size=Lrg|

# ----------

;Assassin Vine
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Assassin Vine</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[AssassinVineNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 20</td>
_|Intel=3|
_</tr>

;AssassinVineNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Athach
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Athach</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[AthachVineNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 21</td>
_|Intel=3|
_</tr>

;AthachNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6,|Number={1d6+6}|%Number%

# ----------

;Azer
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Azer</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[AzerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 22</td>
_|Intel=3|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan is encountered then check the Monster Manual for details on additional monsters to be included.|
_</tr>

;AzerNumber
1-5,|Number=1|%Number%
6-9,|Number=2|%Number%
10-13,|Number={2d2}|%Number%
14-15,|Number=Squad ({1d10+10})|%Number%
16,|Number=Clan ({1d70+30})|%Number%

# ----------

;Baboon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Baboon</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[BaboonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 193</td>
_|Intel=3|
_</tr>

;BaboonNumber
1-6,|Number=1|%Number%
7-9,|Number={10d4}|%Number%

# ----------

;Badger
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Badger</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[BadgerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 193</td>
_|Intel=3|
_</tr>

;BadgerNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%

# ----------

;Barghest
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Barghest</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[BarghestNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 22</td>
_|Intel=2|
_</tr>

;BarghestNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+2}|%Number%

# ----------

;Barghest, Greater
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Barghest, Greater</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[BarghestGreaterNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 22</td>
_|Intel=2|
_</tr>

;BarghestGreaterNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+2}|%Number%

# ----------

;Basilisk
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Basilisk</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[BasiliskNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 23</td>
_|Intel=2|
_</tr>

;BasiliskNumber
1-4,|Number=1|%Number%
5-6,|Number={1d4+2}|%Number%

# ----------

;Bat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Bat</td>
_<td width=10 ></td>
_<td width=20 align="center">0.1</td>
_<td width=10 ></td>
_<td width=50 align="center">[BatNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Dim</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 193</td>
_|Intel=3|
_</tr>

;BatNumber
1-4,|Number={10d4}|%Number%
5-7,|Number={10d5}|%Number%

# ----------

;Bear, Black
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Black Bear</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[BearBlackNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 193</td>
_|Intel=3|
_</tr>

;BearBlackNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%

# ----------

;Bear, Brown
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Brown Bear</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[BearBrownNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 193</td>
_|Intel=3|
_</tr>

;BearBrownNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%

# ----------

;Bear, Polar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Polar Bear</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[BearPolarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 194</td>
_|Intel=3|
_</tr>

;BearPolarNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%

# ----------

;Bee, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Bee</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[BeeGiantNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 206</td>
_|Intel=3|
_</tr>

;BeeGiantNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+1}|%Number%
10-13,|Number={1d10+10}|%Number%

# ----------

;Beetle, Giant Bombardier
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Bombardier Beetle</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[BeetleGiantBombardierNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 206</td>
_|Intel=3|
_</tr>

;BeetleGiantBombardierNumber
1-6,|Number={1d4+1}|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Beetle, Giant Fire
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Fire Beetle</td>
_<td width=10 ></td>
_<td width=20 align="center">0.33</td>
_<td width=10 ></td>
_<td width=50 align="center">[BeetleGiantFireNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 206</td>
_|Intel=3|
_</tr>

;BeetleGiantFireNumber
1-6,|Number={1d4+1}|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Beetle, Giant Stag
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Stag Beetle</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[BeetleGiantStagNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 206</td>
_|Intel=3|
_</tr>

;BeetleGiantStagNumber
1-6,|Number={1d4+1}|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Behir
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Behir</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[BehirNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 24</td>
_|Intel=2|
_</tr>

;BehirNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%

# ----------

;Beholder
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Beholder</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[BeholderNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 25</td>
_|Intel=2|
_</tr>

;BeholderNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={3d2}|%Number%

# ----------

;Belker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Belker</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[BelkerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 26</td>
_|Intel=2|
_</tr>

;BelkerNumber
1-3,|Number=1|%Number%
4,|Number={2d2}|%Number%

# ----------

;Bison
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Bison</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[BisonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 194</td>
_|Intel=3|
_</tr>

;BisonNumber
1-4,|Number=1|%Number%
5-7,|Number={6d5}|%Number%

# ----------

;Black Pudding
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Black Pudding</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 145</td>
_|Intel=3|
_</tr>

# ----------

;Blink Dog
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Blink Dog</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[BlinkDogNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 26</td>
_|Intel=1|
_</tr>

;BlinkDogNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d10+6}|%Number%

# ----------

;Boar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Boar</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 194</td>
_|Intel=3|
_</tr>

# ----------

;Bodak
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Bodak</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[BodakNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 27</td>
_|Intel=2|
_</tr>

;BodakNumber
1-3,|Number=1|%Number%
4,|Number={2d2}|%Number%

# ----------

;Bugbear
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Bugbear</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[BugbearNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 27</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Band is encountered then check the Monster Manual for details on additional monsters to be included.|
_</tr>

;BugbearNumber
1-5,|Number=1|%Number%
6-13,|Number={2d2}|%Number%
10-13,|Number=Band ({1d10+10})|%Number%

# ----------

;Bulette
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Bulette</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[BuletteNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 28</td>
_|Intel=3|
_</tr>

;BuletteNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%

# ----------

;Camel
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Camel</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 195</td>
_|Intel=3|
_</tr>

# ----------

;Carrion Crawler
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Carrion Crawler</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[CarrionCrawlerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 29</td>
_|Intel=3|
_</tr>

;CarrionCrawlerNumber
1-3,|Number=1|%Number%
4,|Number={1d4+1}|%Number%

# ----------

;Cat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cat</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 195</td>
_|Intel=3|
_</tr>

# ----------

;Celestial, Lantern Archon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lantern Archon (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialLanternArchonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 29</td>
_|Intel=2|
_</tr>

;CelestialLanternArchonNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d3+2}|%Number%

# ----------

;Celestial, Hound Archon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hound Archon (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialHoundArchonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 29</td>
_|Intel=1|
_</tr>

;CelestialHoundArchonNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d3+2}|%Number%

# ----------

;Celestial, Avoral
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Avoral (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialAvoralNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 29</td>
_|Intel=1|
_</tr>

;CelestialAvoralNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d3+2}|%Number%

# ----------

;Celestial, Ghaele
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ghaele (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialGhaeleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 30</td>
_|Intel=1|
_</tr>

;CelestialGhaeleNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d3+2}|%Number%

# ----------

;Celestial, Trumpet Archon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Trumpet Archon (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">14</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialTrumpetArchonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 30</td>
_|Intel=1|
_</tr>

;CelestialTrumpetNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d3+2}|%Number%

# ----------

;Celestial, Astral Deva
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Astral Deva (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">14</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialAstralDevaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 30</td>
_|Intel=1|
_</tr>

;CelestialAstralDevaNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d3+2}|%Number%

# ----------

;Celestial, Planetar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Planetar (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">16</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialPlanetarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 30</td>
_|Intel=1|
_</tr>

;CelestialPlanetarNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%

# ----------

;Celestial, Solar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Solar (Celestial)</td>
_<td width=10 ></td>
_<td width=20 align="center">19</td>
_<td width=10 ></td>
_<td width=50 align="center">[CelestialSolarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 30</td>
_|Intel=1|
_</tr>

;CelestialSolarNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%

# ----------

;Centaur
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Centaur</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[CentaurNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 33</td>
_|Intel=2|
_</tr>

;CentaurNumber
1-5,|Number=1|%Number%
6-9,|Number={5d8}|%Number%
10-13,|Number=Troupe ({1d10+8})|%Number%
14-15,|Number=Tribe ({1d181+19})|%Number%

# ----------

;Centipede, Monstrous
1,[GenerateMonstrousCentipede]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">%MonsterType%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 207</td>
_|Intel=3|
_</tr>

;GenerateMonstrousCentipede
1-7,|Size=Tny||CR=1/8||MonsterType=Tiny Monstrous Centipede||Number={8d2}|
6-12,|Size=Sml||CR=1/4||MonsterType=Small Monstrous Centipede|[VerminMonstrousSmallNumber]
13-17,|Size=Mdm||CR=1/2||MonsterType=Medium Monstrous Centipede|[VerminMonstrousMediumNumber]
18-21,|Size=Lrg||CR=1||MonsterType=Large Monstrous Centipede|[VerminMonstrousLargeNumber]
22-23,|Size=Hug||CR=2||MonsterType=Huge Monstrous Centipede|[VerminMonstrousHugeNumber]
24,|Size=Gar||CR=6||MonsterType=Gargantuan Monstrous Centipede||Number=1|
25,|Size=Col||CR=8||MonsterType=Colossal Monstrous Centipede||Number=1|

# ----------

;Chaos Beast
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Chaos Beast</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 34</td>
_|Intel=1|
_</tr>

# ----------

;Cheetah
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cheetah</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[CheetahNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 195</td>
_|Intel=3|
_</tr>

;CheetahNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d10+6}|%Number%

# ----------

;Chimera
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Chimera</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[ChimeraNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 35</td>
_|Intel=2|
_</tr>

;ChimeraNumber
1-4,|Number=1|%Number%
5-7,|Number={1d3+2}|%Number%
8,|Number={1d3+2}|%Number%

# ----------

;Choker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Choker</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 36</td>
_|Intel=2|
_</tr>

# ----------

;Chuul
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Chuul</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[ChuulNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 36</td>
_|Intel=2|
_</tr>

;ChuulNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+1}|%Number%

# ----------

;Cloaker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cloaker</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[CloakerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 37</td>
_|Intel=1|
_</tr>

;CloakerNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+2}|%Number%
8,|Number={1d6+6}|%Number%

# ----------

;Cockatrice
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cockatrice</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[CockatriceNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 38</td>
_|Intel=3|
_</tr>

;CockatriceNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={6d2+1}|%Number%

# ----------

;Couatl
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Couatl</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[CouatlNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 38</td>
_|Intel=1|
_</tr>

;CouatlNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d4+2}|%Number

# ----------

;Crocodile
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Crocodile</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[CrocodileNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 195</td>
_|Intel=3|
_</tr>

;CrocodileNumber
1-6,|Number=1|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Crocodile, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Crocodile</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[Crocodile2Number]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 195</td>
_|Intel=3|
_</tr>

;Crocodile2Number
1-6,|Number=1|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Darkmantle
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Darkmantle</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[DarkmantleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 39</td>
_|Intel=3|
_</tr>

;DarkmantleNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={2d4+1}|%Number
7,|Number={1d10+5}|%Number

# ----------

;Delver
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Delver</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 39</td>
_|Intel=1|
_</tr>

# ----------

;Demon, Dretch
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dretch (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonDretchNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 41</td>
_|Intel=2|
_</tr>

;DemonDretchNumber
1-3,|Number=1|%Number%
1-5,|Number={2d2}|%Number%
6-9,|Number={1d10+5}|%Number%
10-13,|Number={10d4}|%Number%

# ----------

;Demon, Quasit
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Quasit (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 41</td>
_|Intel=1|
_</tr>

# ----------

;Demon, Succubus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Succubus (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 41</td>
_|Intel=1|
_</tr>

# ----------

;Demon, Bebelith
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Bebelith (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 41</td>
_|Intel=1|
_</tr>

# ----------

;Demon, Retriever
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Retriever (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 41</td>
_|Intel=3|
_</tr>

# ----------

;Demon, Vrock
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Vrock (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonVrockNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 41</td>
_|Intel=1|
_</tr>

;DemonVrockNumber
1-3,|Number=1|%Number%
1-5,|Number={2d2}|%Number%
6-9,|Number={1d5+5}|%Number%

# ----------

;Demon, Hezrou
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hezrou (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">14</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonHezrouNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 42</td>
_|Intel=1|
_</tr>

;DemonHezrouNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%

# ----------

;Demon, Glabrezu
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Glabrezu (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">15</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonGlabrezuNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 42</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has 1 succubus and {1d4+1} vrocks.|
_</tr>

;DemonGlabrezuNumber
1-3,|Number=1|%Number%
4-5,|Number=Troupe (1)|%Number%

# ----------

;Demon, Nalfeshnee
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Nalfeshnee (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">16</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonNalfeshneeNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 42</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has 1 hezrou and {1d4+1} vrocks.|
_</tr>

;DemonNalfeshneeNumber
1-3,|Number=1|%Number%
4-5,|Number=Troupe (1)|%Number%

# ----------

;Demon, Marilith
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Marilith (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">17</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonMarilithNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 42</td>
_|Intel=1|
_</tr>

;DemonMarilithNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%

# ----------

;Demon, Balor
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Balor (Demon)</td>
_<td width=10 ></td>
_<td width=20 align="center">18</td>
_<td width=10 ></td>
_<td width=50 align="center">[DemonBalorNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 42</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has 1 marilith and {1d4+1} hezrous.|
_</tr>

;DemonBalorNumber
1-3,|Number=1|%Number%
4-5,|Number=Troupe (1)|%Number%

# ----------

;Destrachan
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Destrachan</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[DestrachanNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NCEtd>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 47</td>
_|Intel=1|
_</tr>
;Destrachan
1-3,|Number=1|%Number%
4-5,|Number={1d4+2}|%Number%

# ----------

;Devil, Lemure
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lemure (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilLemureNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 48</td>
_|Intel=3|
_</tr>

;DevilLemureNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d10+5}|%Number%
8,|Number={10d4}|%Number%

# ----------

;Devil, Imp
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Imp (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 48</td>
_|Intel=1|
_</tr>

# ----------

;Devil, Osyluth
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Osyluth (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilOsyluthNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 48</td>
_|Intel=1|
_</tr>

;DevilOsyluthNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d5+5}|%Number%

# ----------

;Devil, Kyton
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Kyton (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilKytonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 48</td>
_|Intel=2|
_</tr>

;DevilKytonNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d5+5}|%Number%
8,|Number={1d10+10}|%Number%

# ----------

;Devil, Hellcat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hellcat (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilHellcatNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 48</td>
_|Intel=1|
_</tr>

;DevilHellcatNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6-7,|Number={1d5+5}|%Number%

# ----------

;Devil, Barbazu
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Barbazu (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilBarbazuNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 48</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has 1 marilith and {1d4+1} hezrous.|
_</tr>

;DevilBarbazuNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d5+5}|%Number%

# ----------

;Devil, Erinyes
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Erinyes (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 49</td>
_|Intel=1|
_</tr>

# ----------

;Devil, Hamatula
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hamatula (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilHamatulaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 49</td>
_|Intel=1|
_</tr>

;DevilHamatulaNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d5+5}|%Number%

# ----------

;Devil, Cornugon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cornugon (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilCornugonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 49</td>
_|Intel=1|
_</tr>

;DevilCornugonNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d5+5}|%Number%

# ----------

;Devil, Gelugon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gelugon (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilGelugonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 49</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has {6d2} barbazus and {1d4} osyluths.|
_</tr>

;DevilGelugonNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6-7,|Number={1d5+5}|%Number%
8,|Number=Troupe ({1d2})|%Number%

# ----------

;Devil, Pit Fiend
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Pit Fiend (Devil)</td>
_<td width=10 ></td>
_<td width=20 align="center">16</td>
_<td width=10 ></td>
_<td width=50 align="center">[DevilPitFiendNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 49</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If the encounter is with a Troupe, then it also has {1d4+1} cornugons and {1d4+1} hamatulas.|
_</tr>

;DevilPitFiendNumber
1-3,|Number=1|%Number%
4-5,|Number={2d2}|%Number%
6,|Number=Troupe ({1d2})|%Number%

# ----------

;Devourer
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Devourer</td>
_<td width=10 ></td>
_<td width=20 align="center">11</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 53</td>
_|Intel=1|
_</tr>

# ----------

;Digester
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Digester</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[DigesterNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 54</td>
_|Intel=1|
_</tr>

;DigesterNumber
1-3,|Number=1|%Number%
4-7,|Number={1d3+2}|%Number%

# ----------

;Dinosaur, Deinonychus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Deinonychus (Dinosaur)</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[DinosaurDeinonychusNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 55</td>
_|Intel=3|
_</tr>

;DinosaurDeinonychusNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d4+2}|%Number%

# ----------

;Dinosaur, Elasmosaurus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elasmosaurus (Dinosaur)</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[DinosaurElasmosaurusNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 55</td>
_|Intel=3|
_</tr>

;DinosaurElasmosaurusNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%

# ----------

;Dinosaur, Megaraptor
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Megaraptor (Dinosaur)</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[DinosaurMegaraptorNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 55</td>
_|Intel=3|
_</tr>

;DinosaurMegaraptorNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d4+2}|%Number%

# ----------

;Dinosaur, Triceratops
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Triceratops (Dinosaur)</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[DinosaurTriceratopsNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 55</td>
_|Intel=3|
_</tr>

;DinosaurTriceratopsNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d4+4}|%Number%

# ----------

;Dinosaur, Tyrannosaurus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tyrannosaurus (Dinosaur)</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[DinosaurTyrannosaurusNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 55</td>
_|Intel=3|
_</tr>

;DinosaurTyrannosaurusNumber
1-4,|Number=1|%Number%
5-6,|Number=2|%Number%

# ----------

;Dire Rat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Rat</td>
_<td width=10 ></td>
_<td width=20 align="center">0.33</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireRatNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 56</td>
_|Intel=1|
_</tr>

;DireRatNumber
1-2,|Number=1|%Number%
3-10,|Number={1d10+10}|%Number%

# ----------

;Dire Weasel
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Weasel</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireWeaselNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 56</td>
_|Intel=3|
_</tr>

;DireWeaselNumber
1-2,|Number=1|%Number%
3-10,|Number=2|%Number%

# ----------

;Dire Badger
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Badger</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireBadgerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 56</td>
_|Intel=3|
_</tr>

;DireBadgerNumber
1-2,|Number=1|%Number%
3-10,|Number={1d4+1}|%Number%

# ----------

;Dire Bat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Bat</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireBatNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 56</td>
_|Intel=3|
_</tr>

;DireBatNumber
1-2,|Number=1|%Number%
3-10,|Number={1d4+4}|%Number%

# ----------

;Dire Ape
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Ape</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireApeNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 57</td>
_|Intel=3|
_</tr>

;DireApeNumber
1-2,|Number=1|%Number%
3-10,|Number={1d4+4}|%Number%

# ----------

;Dire Wolverine
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Wolverine</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireWolverineNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 57</td>
_|Intel=3|
_</tr>

;DireWolverineNumber
1-2,|Number=1|%Number%
3-10,|Number=2|%Number%

# ----------

;Dire Wolf
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Wolf</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireWolfNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 57</td>
_|Intel=3|
_</tr>

;DireWolfNumber
1-2,|Number=1|%Number%
3-10,|Number={1d4+4}|%Number%

# ----------

;Dire Boar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Boar</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireBoarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 57</td>
_|Intel=3|
_</tr>

;DireBoarNumber
1-2,|Number=1|%Number%
3-10,|Number={1d4+4}|%Number%

# ----------

;Dire Lion
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Lion</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireLionNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 57</td>
_|Intel=3|
_</tr>

;DireLionNumber
1-2,|Number=1|%Number%
3-10,|Number={1d5+5}|%Number%

# ----------

;Dire Bear
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Bear</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireBearNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 58</td>
_|Intel=3|
_</tr>

;DireBearNumber
1-5,|Number=1|%Number%
6-10,|Number=2|%Number%

# ----------

;Dire Tiger
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Tiger</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireTigerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 58</td>
_|Intel=3|
_</tr>

;DireTigerNumber
1-5,|Number=1|%Number%
6-10,|Number=2|%Number%

# ----------

;Dire Shark
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dire Shark</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[DireSharkNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 58</td>
_|Intel=3|
_</tr>

;DireSharkNumber
1-6,|Number=1|%Number%
7-10,|Number={1d4+1}|%Number%

# ----------

;Displacer Beast
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Displacer Beast</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[DisplacerBeastNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 59</td>
_|Intel=2|
_</tr>

;DisplacerBeastNumber
1-4,|Number=1|%Number%
5-6,|Number=2|%Number%
7-8,|Number={1d5+5}||%Number%

# ----------

;Dog
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dog</td>
_<td width=10 ></td>
_<td width=20 align="center">0.33</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 195</td>
_|Intel=3|
_</tr>

# ----------

;Doppleganger
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Doppleganger</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[DopplegangerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 60</td>
_|Intel=2|
_</tr>

;DopplegangerNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={3d2}|%Number%

# ----------

;Dragon, Black
1,[GenerateDragonBlack]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Black, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 63</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>]

;GenerateDragonBlack
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=2||Size=Tny|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=3||Size=Sml|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=4||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=6||Size=Mdm|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=8||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=10||Size=Lrg|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=13||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=15||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=17||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=18||Size=Hug|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=19||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=21||Size=Gar|

# ---------------

;Dragon, Blue
1,[GenerateDragonBlue]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Blue, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 65</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>]

;GenerateDragonBlue
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=2||Size=Sml|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=3||Size=Mdm|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=5||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=6||Size=Lrg|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=10||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=13||Size=Hug|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=15||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=17||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=18||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=20||Size=Gar|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=22||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=24||Size=Gar|

# ---------------

;Dragon, Green
1,[GenerateDragonGreen]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Green, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 66</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonGreen
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=2||Size=Sml|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=3||Size=Mdm|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=4||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=7||Size=Lrg|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=10||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=12||Size=Hug|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=15||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=17||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=18||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=20||Size=Gar|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=21||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=23||Size=Gar|

# ---------------

;Dragon, Red
1,[GenerateDragonRed]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Red, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 67</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonRed
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=3||Size=Mdm|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=4||Size=Lrg|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=6||Size=Lrg|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=9||Size=Lrg|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=12||Size=Hug|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=14||Size=Hug|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=17||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=19||Size=Gar|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=20||Size=Gar|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=22||Size=Gar|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=23||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=5||Size=Col|

# ---------------

;Dragon, White
1,[GenerateDragonWhite]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, White, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 69</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>]

;GenerateDragonWhite
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=1||Size=Tny|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=2||Size=Sml|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=3||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=5||Size=Mdm|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=7||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=9||Size=Lrg|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=11||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=15||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=16||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=17||Size=Hug|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=18||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=20||Size=Gar|

# ---------------

;Dragon, Brass
1,[GenerateDragonBrass]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Brass, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 70</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonBrass
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=2||Size=Tny|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=3||Size=Sml|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=5||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=7||Size=Mdm|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=9||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=11||Size=Lrg|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=14||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=16||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=18||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=19||Size=Hug|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=20||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=22||Size=Gar|

# ---------------

;Dragon, Bronze
1,[GenerateDragonBronze]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Bronze, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 71</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonBronze
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=2||Size=Sml|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=4||Size=Mdm|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=6||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=8||Size=Lrg|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=11||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=14||Size=Hug|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=16||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=18||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=19||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=21||Size=Gar|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=22||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=24||Size=Gar|

# ---------------

;Dragon, Copper
1,[GenerateDragonCopper]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Copper, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 72</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonCopper
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=2||Size=Tny|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=4||Size=Sml|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=6||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=8||Size=Mdm|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=10||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=13||Size=Lrg|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=15||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=18||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=19||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=21||Size=Hug|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=22||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=24||Size=Gar|

# ---------------

;Dragon, Gold
1,[GenerateDragonGold]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Gold, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 74</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonGold
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=4||Size=Mdm|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=6||Size=Lrg|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=8||Size=Lrg|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=10||Size=Lrg|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=13||Size=Hug|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=15||Size=Hug|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=18||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=20||Size=Gar|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=21||Size=Gar|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=23||Size=Gar|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=24||Size=Col|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=26||Size=Col|

# ---------------

;Dragon, Silver
1,[GenerateDragonSilver]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon, Silver, %DragonMaturity%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 75</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Dragons of adult age or older have 1d4+1 offspring.|
_</tr>

;GenerateDragonSilver
1,|DragonMaturity=Wrymling|[DragonNumberYoung]|CR=3||Size=Sml|
2-3,|DragonMaturity=Very Young|[DragonNumberYoung]|CR=4||Size=Mdm|
4-6,|DragonMaturity=Young|[DragonNumberYoung]|CR=6||Size=Mdm|
7-10,|DragonMaturity=Juvenile|[DragonNumberYoung]|CR=9||Size=Lrg|
11-17,|DragonMaturity=Young Adult|[DragonNumberOld]|CR=12||Size=Lrg|
18-21,|DragonMaturity=Adult|[DragonNumberOld]|CR=14||Size=Hug|
22-30,|DragonMaturity=Mature Adult|[DragonNumberOld]|CR=17||Size=Hug|
31-36,|DragonMaturity=Old|[DragonNumberOld]|CR=19||Size=Hug|
37-39,|DragonMaturity=Very Old|[DragonNumberOld]|CR=20||Size=Hug|
40-42,|DragonMaturity=Ancient|[DragonNumberOld]|CR=22||Size=Gar|
43-44,|DragonMaturity=Wrym|[DragonNumberOld]|CR=23||Size=Gar|
45,|DragonMaturity=Great Wrym|[DragonNumberOld]|CR=25||Size=Col|

# ---------------

;Dragon Turtle
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragon Turtle</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 76</td>
_|Intel=1|
_</tr>

;DragonNumberOld
1-3,|Number=1|
4-5,|Number={1d2}|

# ----------

;Dragonne
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dragonne</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[DragonneNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 77</td>
_|Intel=2|
_</tr>

;DragonneNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number={1d5+5}|%Number%

# ----------

;Drider
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Drider</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[DriderNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 78</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe is encountered, then it also includes {1d6+6} monsterous spiders.|
_</tr>

;DriderNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number=Troupe ({1d2})|%Number%

# ----------

;Dryad
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dryad</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[DryadNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 78</td>
_|Intel=1|
_</tr>

;DryadNumber
1-2,|Number=1|%Number%
3-5,|Number={1d4+3}|%Number%

# ----------

;Dwarf, Hill
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dwarf</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[DwarfHillNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 79</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;DwarfHillNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Clan ({1d171+29})|%Number%

# ----------

;Dwarf, Deep
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dwarf, Deep</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[DwarfDeepNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 79</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;DwarfDeepNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Clan ({1d171+29})|%Number%

# ----------

;Dwarf, Derro
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dwarf, Derro</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[DwarfDerroNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 79</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;DwarfDerroNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Clan ({1d171+29})|%Number%

# ----------

;Dwarf, Duergar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dwarf, Duergar</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[DwarfDuergarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 79</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;DwarfDuergarNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Clan ({1d171+29})|%Number%

# ----------

;Dwarf, Mountain
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Dwarf, Mountain</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[DwarfMountainNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 79</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Clan then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;DwarfMountainNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Clan ({1d171+29})|%Number%

# ----------

;Eagle
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Eagle</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[EagleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 196</td>
_|Intel=3|
_</tr>

;EagleNumber
1-5,|Number=1|%Number%
6-10,|Number=2|%Number%

# ----------

;Eagle, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Eagle</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantEagleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 102</td>
_|Intel=1|
_</tr>

;GiantEagleNumber
1-5,|Number=1|%Number%
6-7,|Number=2|%Number%

# ----------

;Elephant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elephant</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElephantNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 197</td>
_|Intel=3|
_</tr>

;ElephantNumber
1-2,|Number=1|%Number%
3-5,|Number={6d5}|%Number%

# ----------

;Elemental, Air
1,[GenerateElemental]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elemental, Air</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 81</td>
_|Intel=3|
_</tr>

# ----------

;Elemental, Earth
1,[GenerateElemental]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elemental, Earth</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 81</td>
_|Intel=3|
_</tr>

# ----------

;Elemental, Fire
1,[GenerateElemental]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elemental, Fire</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 81</td>
_|Intel=3|
_</tr>

# ----------

;Elemental, Water
1,[GenerateElemental]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elemental, Water</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 81</td>
_|Intel=3|
_</tr>

# ----------

;Elf, Aquatic
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elf, Aquatic</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElfAquaticNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 85</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for numbers of non-combatants and higher level members.|
_</tr>

;ElfAquaticNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Band ({1d171+29})|%Number%

# ----------

;Elf, Half
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elf, Half</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElfHalfNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 85</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for numbers of non-combatants and higher level members.|
_</tr>

;ElfHalfNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Band ({1d171+29})|%Number%

# ----------

;Elf, Drow
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elf, Drow</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElfDrowNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 85</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for numbers of non-combatants and higher level members.|
_</tr>

;ElfDrowNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Band ({1d171+29})|%Number%

# ----------

;Elf, Gray
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elf, Gray</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElfGrayNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 85</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for numbers of non-combatants and higher level members.|
_</tr>

;ElfGrayNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Band ({1d171+29})|%Number%

# ----------

;Elf, Wild
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elf, Wild</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElfWildNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 85</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for numbers of non-combatants and higher level members.|
_</tr>

;ElfWildNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Band ({1d171+29})|%Number%

# ----------

;Elf, Wood
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Elf, Wood</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[ElfWoodNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 85</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for numbers of non-combatants and higher level members.|
_</tr>

;ElfWoodNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6-7,|Number=Band ({1d171+29})|%Number%

# ----------

;Ethereal Filcher
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ethereal Filcher</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 87</td>
_|Intel=3|
_</tr>

# ----------

;Ethereal Marauder
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ethereal Marauder</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 88</td>
_|Intel=3|
_</tr>

# ----------

;Ettercap
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ettercap</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[EttercapNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 88</td>
_|Intel=3|
_</tr>
_<tr><br>
_|NumberNote=If the encounter is with a Troupe, then the encounter includes {2d2} medium-sized monstrous spiders.|
_</tr>

;EttercapNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number=Troupe ({1d2})|%Number%

# ----------

;Ettin
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ettin</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[EttinNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 89</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If the number is Troupe, Band or Colony, then see the Monster Manual for details about accompanying monsters.|
<br>
_</tr>

;EttinNumber
1-5,|Number=1|%Number%
6-8,|Number={2d2}|%Number%
9,|Number=Troupe ({1d2})|%Number%
10,|Number=Band ({1d3+2})|%Number%
11,|Number=Colony ({1d3+2})|%Number%

# ----------

;Formian
20,[Formian, Worker]
14,[Formian, Soldier]
7,[Formian, Taskmaster]
4,[Formian, Myrmarch]
1,[Formian, Queen]

;Formian, Worker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Formian Worker</td>
_<td width=10 ></td>
_<td width=20 align="center">.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[FormianWorkerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">L</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 90</td>
_|Intel=2|
_</tr>

;FormianWorkerNumber
5,|Number={2d2}|%Number%
2,|Number={1d12+6}|%Number%

;Formian, Warrior
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Formian Warrior</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[FormianWarriorNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">L</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 90</td>
_|Intel=2|
_</tr>

;FormianWarriorNumber
6,|Number=1|%Number%
4,|Number={2d2}|%Number%
1,|Number={1d6+5}|%Number%

;Formian, Taskmaster
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Formian Taskmaster</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[FormianTaskmasterNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">L</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 90</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=There will be one dominated creature for each Taskmaster.|
<br>
_</tr>

;FormianTaskmasterNumber
4,|Number=1|%Number%
1,|Number={2d2}|%Number%

;Formian, Mrymarch
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Formian Mrymarch</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[FormianMrymarchNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">L</td>
_<td width=10 ></td>
_<td width=50 align="center">Large</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 90</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a platoon is encountered, then include {1d12+6} workers and {1d6+5} warriors.|
<br>
_</tr>

;FormianMrymarchNumber
15,|Number=1|%Number%
12,|Number={2d2}|%Number%
4,|Number=Platoon (1)|%Number%

;Formian, Queen
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Formian Queen</td>
_<td width=10 ></td>
_<td width=20 align="center">18</td>
_<td width=10 ></td>
_<td width=50 align="center">[FormianQueenNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">L</td>
_<td width=10 ></td>
_<td width=50 align="center">Large</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 90</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Hive is encountered, then include {100d4} workers, {10d4} warriors, {1d4+3} Taskmaster (and an equal number of dominated creatures) and {1d4+4} mrymarchs.|
<br>
_</tr>

;FormianQueenNumber
15,|Number=1|%Number%
2,|Number=Hive (1)|%Number%

# ----------

;Frost Worm
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Frost Worm</td>
_<td width=10 ></td>
_<td width=20 align="center">12</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Huge</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 92</td>
_|Intel=3|
_</tr>

# ----------

;Fungus, Shrieker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Fungus, Shrieker</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">{FungusShriekerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 93</td>
_|Intel=3|
_</tr>

;FungusShriekerNumber
1-4,|Number=1|%Number%
5-10,|Number={1d3+2}|%Number%

# ----------

;Fungus, Violet
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Fungus, Shrieker</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">{FungusVioletNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 93</td>
_|Intel=3|
_</tr>
_<tr><br>
_|NumberNote=If a mixed patch then it also has {1d3+2} shrieker fungi.|
_</tr>

;FungusVioletNumber
1-6,|Number=1|%Number%
7-10,|Number={2d2}|%Number%
11-14,|Number=Mixed Patch ({2d2})|%Number%

# ----------

;Game, Deer
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Deer</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d6}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Squirrel
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Squirrel</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d6}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Rabbit
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Rabbit</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d6}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Groundhog
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Groundhogs</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={2d8}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Pheasant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Pheasant</td>
_<td width=10 ></td>
_<td width=20 align="center">0.1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d4}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Wild Chicken
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wild Chicken</td>
_<td width=10 ></td>
_<td width=20 align="center">0.1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d8}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Wild Goat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wild Goat</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={2d4}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Wild Pig
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wild Pig</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d3}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Game, Wild Turkey
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wild Turkey</td>
_<td width=10 ></td>
_<td width=20 align="center">0.2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={1d2}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">None</td>
_|Intel=3|
_</tr>

# ----------

;Gargoyle
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gargoyle</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[GargoyleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 94</td>
_|Intel=2|
_</tr>

;GargoyleNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number={3d4+2}|%Number%

# ----------

;Gelatinous Cube
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gelatinous Cube</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 145</td>
_|Intel=3|
_</tr>

# ----------

;Genie, Janni
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Genie, Janni</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[GenieJanniNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 94</td>
_|Intel=1|
_</tr>

;GenieJanniNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={3d4+3}|%Number%

# ----------

;Genie, Djinni
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Genie, Djinni</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[GenieDjinniNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 94</td>
_|Intel=1|
_</tr>

;GenieDjinniNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={3d4+3}|%Number%

# ----------

;Genie, Efreeti
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Genie, Efreeti</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[GenieEfreetiNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 94</td>
_|Intel=1|
_</tr>

;GenieEfreetiNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={3d4+3}|%Number%

# ----------

;Ghast
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ghast</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[GhastNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 97</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Pack, the encounter includes {1d6+6} ghouls.|
_</tr>

;GhastNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number=Pack ({2d4})|%Number%

# ----------

;Ghost
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ghost</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[GhostNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 212</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=Use the sample ghost from the monster manual. The CR is two more than the base creature was, therefore the CR listed is an average for a 5th level human.|
_</tr>

;GhostNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={1d6+6}|%Number%

# ----------

;Ghoul
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ghoul</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[GhoulNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 97</td>
_|Intel=1|
_</tr>

;GhoulNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={1d6+6}|%Number%

# ----------

;Giant, Hill
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant, Hill</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantHillNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 98</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If the number is Band, Raiding Party of Tribe, then see the Monster Manual for details on numbers and accompanying monsters.|
_</tr>

;GiantHillNumber
1-5,|Number=1|%Number%
6-8,|Number={1d4+1}|%Number%
9,|Number=Band|%Number%
10,|Number=Hunting/Raiding Party|%Number%
11,|Number=Tribe|%Number%

# ----------

;Giant, Stone
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant, Stone</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantStoneNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 98</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If the number is Band, Raiding Party of Tribe, then see the Monster Manual for details on numbers and accompanying monsters.|
_</tr>

;GiantStoneNumber
1-5,|Number=1|%Number%
6-8,|Number={1d4+1}|%Number%
9,|Number=Band|%Number%
10,|Number=Hunting/Raiding/Trading Party|%Number%
11,|Number=Tribe|%Number%

# ----------

;Giant, Frost
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant, Frost</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantFrostNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 98</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If the number is Band, Raiding Party of Tribe, then see the Monster Manual for details on numbers and accompanying monsters.|
_</tr>

;GiantFrostNumber
1-5,|Number=1|%Number%
6-8,|Number={1d4+1}|%Number%
9,|Number=Band|%Number%
10,|Number=Hunting/Raiding Party|%Number%
11,|Number=Tribe|%Number%

# ----------

;Giant, Fire
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant, Fire</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantFireNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 98</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If the number is Band, Raiding Party of Tribe, then see the Monster Manual for details on numbers and accompanying monsters.|
_</tr>

;GiantFireNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9,|Number=Band|%Number%
10,|Number=Raiding Party|%Number%
11,|Number=Tribe|%Number%

# ----------

;Giant, Cloud
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant, Cloud</td>
_<td width=10 ></td>
_<td width=20 align="center">11</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantCloudNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG or NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hge</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 98</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If the number is Family or Band then see the Monster Manual for details on non-combatants, special classes, and accompanying monsters.|
_</tr>

;GiantCloudNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%
8-9,|Number=Family|%Number%
10,|Number=Band|%Number%

# ----------

;Giant, Storm
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant, Storm</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantStormNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Hge</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 98</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If the number is "Family", then the encounter is with {2d2} Giants. See the Monster Manual for details on non-combatants, special classes, and accompanying monsters.|
_</tr>

;GiantStormNumber
1-5,|Number=1|%Number%
6-7,|Number=Family|%Number%

# ----------

;Gibbering Mouther
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gibbering Mouther</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 104</td>
_|Intel=3|
_</tr>

# ----------

;Girallon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Girallon</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[GirallonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 104</td>
_|Intel=3|
_</tr>

;GirallonNumber
1-5,|Number=1|%Number%
6-7,|Number={1d4+4}|%Number%

# ----------

;Gnoll
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gnoll</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[GnollNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 105</td>
_|Intel=2|
_</tr>
_<tr><br>
_|NumberNote=If a Band or Tribe is encountered, then see the Monster Manual for details on non-combatants, special classes, and accompanying monsters.|
_</tr>

;GnollNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9,|Number=Gang ({1d4+1})|%Number%
10,|Number=Tribe ({1d181+19})|%Number%

# ----------

;Gnome
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gnome</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[GnomeNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 106</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band is encountered, then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;GnomeNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6,|Number=Band ({10d3+20})|%Number%

# ----------

;Gnome, Svirfneblin
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gnome, Svirfneblin</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[GnomeSNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 107</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band is encountered, then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;GnomeSNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6,|Number=Band ({10d3+20})|%Number%

# ----------

;Gnome, Forest
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gnome, Forest</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[GnomeFNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 107</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Squad or Band then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;GnomeFNumber
1-2,|Number={2d4}|%Number%
3-5,|Number=Squad ({1d10+10})|%Number%
6,|Number=Band ({10d3+20})|%Number%

# ----------

;Goblin
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Goblin</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">[GoblinNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 107</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Band, Warband or Tribe is encountered, then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;GoblinNumber
1-2,|Number={1d6+3}|%Number%
3-5,|Number=Band ({1d90+10})|%Number%
6-7,|Number=Warband ({1d14+10})|%Number%
8,|Number=Tribe ({1d360+40})|%Number%

# ----------

;Golem, Flesh
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Golem, Flesh</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[GolemFNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 108</td>
_|Intel=3|
_</tr>

;GolemFNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Golem, Clay
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Golem, Clay</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[GolemCNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 108</td>
_|Intel=3|
_</tr>

;GolemCNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Golem, Stone
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Golem, Stone</td>
_<td width=10 ></td>
_<td width=20 align="center">11</td>
_<td width=10 ></td>
_<td width=50 align="center">[GolemSNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 108</td>
_|Intel=3|
_</tr>

;GolemSNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Golem, Iron
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Golem, Iron</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[GolemINumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 108</td>
_|Intel=3|
_</tr>

;GolemINumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Gorgon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gorgon</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[GorgonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 111</td>
_|Intel=3|
_</tr>

;GorgonNumber
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6,|Number=Pack ({2d2})|%Number%
7,|Number=Herd ({1d9+4})|%Number%

# ----------

;Gray Ooze
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gray Ooze</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 145</td>
_|Intel=3|
_</tr>

# ----------

;Gray Render
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gray Render</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 112</td>
_|Intel=1|
_</tr>

# ----------

;Grick
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Grick</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[GrickNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 112</td>
_|Intel=3|
_</tr>

;GrickNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Griffon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Griffon</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[GriffonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 113</td>
_|Intel=3|
_</tr>

;GriffonNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number=Pride{1d5+5}|%Number%

# ----------

;Grimlock
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Grimlock</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[GrimlockNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 114</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Band, Warband or Tribe then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;GrimlockNumber
1-2,|Number={2d2}|%Number%
3-5,|Number={1d10+10}|%Number%
6-7,|Number=Tribe ({1d51+9})|%Number%
8,|Number=Cult ({1d71+9})|%Number%

# ----------

;Hag, Sea
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hag, Sea</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[HagSeaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 115</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a "Covey" is encountered, then the encounter is with: 3 hags of any kind, 
_{d8} ogre(s), and {d4} evil giant(s). The CR is then 12.|
_</tr>

;HagSeaNumber
1-4,|Number=1|%Number%
5,|Number=Covey|%Number%

# ----------

;Hag, Annis
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hag, Annis</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[HagAnnisNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 115</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a "Covey" is encountered, then the encounter is with: 3 hags of any kind, 
_{d8} ogre(s), and {d4} evil giant(s). The CR is then 12.|
_</tr>

;HagAnnisNumber
1-4,|Number=1|%Number%
5,|Number=Covey|%Number%

# ----------

;Hag, Green
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hag, Green</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[HagGreenNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 115</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a "Covey" is encountered, then the encounter is with: 3 hags of any kind, 
_{d8} ogre(s), and {d4} evil giant(s). The CR is then 12.|
_</tr>

;HagGreenNumber
1-4,|Number=1|%Number%
5,|Number=Covey|%Number%

# ----------

;Hag, Night
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hag, Night</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[HagNightNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 140</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If mounted, then the hags will be on an equal number of Nightmares.|
_</tr>

;HagNightNumber
1-4,|Number=1|%Number%
5-6,|Number=1 Mounted|%Number%
7,|Number=3 Mounted|%Number%

# ----------

;Halfling
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Halfling</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[HalflingNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 116</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=See the Monster Manual if the number is greater than 4.|
_</tr>

;HalflingNumber
1-5,|Number={2d2}|%Number%
6-9,|Number={1d10+10}|%Number%
10-13,|Number={10d8+20}|%Number%

# ----------

;Harpy
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Harpy</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[HarpyNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 117</td>
_|Intel=2|
_</tr>

;HarpyNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9-10,|Number={1d6+6}|%Number%

# ----------

;Hawk
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hawk</td>
_<td width=10 ></td>
_<td width=20 align="center">0.33</td>
_<td width=10 ></td>
_<td width=50 align="center">[HawkNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 197</td>
_|Intel=3|
_</tr>

;HawkNumber
1-5,|Number=1|%Number%
6-10,|Number=2|%Number%

# ----------

;Hell Hound
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hell Hound</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[HellHoundNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 118</td>
_|Intel=3|
_</tr>

;HellHoundNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9-10,|Number={1d8+4}|%Number%

# ----------

;Hippogriff
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hippogriff</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[HippogriffNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 118</td>
_|Intel=3|
_</tr>

;HippogriffNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9-10,|Number={1d6+6}|%Number%

# ----------

;Hobgoblin
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hobgoblin</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[HobgoblinNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 119</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Band, Warband or Tribe then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;HobgoblinNumber
1-5,|Number={1d6+3}|%Number%
6-9,|Number=Band ({10d10})|%Number%
10,|Number=Raiding Party ({1d14+10})|%Number%
11,|Number=Tribe ({30d10})|%Number%

# ----------

;Homunculus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Homunculus</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">Any</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 120</td>
_|Intel=1|
_</tr>

# ----------

;Horse, Heavy
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Heavy Horse</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 197</td>
_|Intel=3|
_</tr>

# ----------

;Horse, Light
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Light Horse</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 197</td>
_|Intel=3|
_</tr>

# ----------

;Howler
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Howler</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[HowlerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 121</td>
_|Intel=3|
_</tr>

;HowlerNumber
1-5,|Number=1|%Number%
6-8,|Number={2d4}|%Number%
9-10,|Number={1d5+5}|%Number%

# ----------

;Hydra
1,[GenerateHydra]
_<table border=0>
_<tr>
_<td width=10 ></td>
_<td width=185 align="left"><b>Creature</b></td>
_<td width=10 ></td>
_<td width=20 align="center"><b>CR<sup>*</sup></b></td>
_<td width=10 ></td>
_<td width=50 align="center"><b>No.</b></td>
_<td width=10 ></td>
_<td width=40 align="center"><b>Align</b></td>
_<td width=10 ></td>
_<td width=50 align="center"><b>Size</b></td>
_<td width=10 ></td>
_<td width=60 align="center"><b>Source</b></td>
_</tr>
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">%HydraHeads%-headed %MonsterType% Hydra</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 121</td>
_|Intel=3|
_</tr>
_</table>
_[Note]

;GenerateHydra
1,[HydraHeads][HydraType]
2-3,[HydraHeads][HydraType]
4-6,[HydraHeads][HydraType]
7-10,[HydraHeads][HydraType]
11-17,[HydraHeads][HydraType]
18-21,[HydraHeads][HydraType]
22-30,[HydraHeads][HydraType]

;HydraHeads
1-10,|HydraHeads=5||CR=4|
11-16,|HydraHeads=6||CR=5|
17-22,|HydraHeads=7||CR=6|
23-26,|HydraHeads=8||CR=7|
27-29,|HydraHeads=9||CR=8|
30-31,|HydraHeads=10||CR=9|
32,|HydraHeads=11||CR=10|
33,|HydraHeads=12||CR=11|

;HydraType
1-10,|MonsterType=Normal|
11-13,|MonsterType=Pyro||CR+2|
14-16,|MonsterType=Cryo||CR+2|
17-18,|MonsterType=Lernaean||CR+3|
19,|MonsterType=Lernaean-Pyro||CR+4|
20,|MonsterType=Lernaean-Cryo||CR+4|

# ---------------

;Invisible Stalker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Invisible Stalker</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 123</td>
_|Intel=1|
_</tr>

# ----------

;Kaddor
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Kaddori Warrior</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[KaddorNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">FoP 6</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Mob or Horde is encountered, then see the Forces of Pesilence for details on additional classes and levels.|
_</tr>

;KaddorNumber
1-6,|Number={2d4}|%Number%
7-9,|Number=Mob ({10d4})|%Number%
10,|Number=Horde ({2d2})|%Number%

# ----------

;Kobold
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Kobold</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">[KoboldNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 123</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Band, Warband or Tribe is encountered then see the Monster Manual for details on non-combatants and levels.|
_</tr>

;KoboldNumber
1-5,|Number={1d6+3}|%Number%
6-9,|Number=Band ({10d10})|%Number%
10,|Number=Warband ({1d14+10})|%Number%
11,|Number=Tribe ({40d10})|%Number%

# ----------

;Kraken
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Kraken</td>
_<td width=10 ></td>
_<td width=20 align="center">12</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Gar</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 124</td>
_|Intel=1|
_</tr>

# ----------

;Krenshar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Krenshar</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[KrensharNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 125</td>
_|Intel=3|
_</tr>

;KrensharNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9-10,|Number={1d5+5}|%Number%

# ----------

;KuoToa
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Kuo-Toa</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[KuoToaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 125</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=See the Monster Manual for details on non-combatants and levels for ALL encounters.|
_</tr>

;KuoToaNumber
1-5,|Number=Patrol {2d2}|%Number%
6-9,|Number=Squad {1d6+5}|%Number%
10-12,|Number=Band ({10d4+10})|%Number%
13,|Number=Tribe ({40d10})|%Number%

# ----------

;Lamia
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lamia</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[LamiaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 126</td>
_|Intel=1|
_</tr>

;LamiaNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9-10,|Number={2d2}|%Number%

# ----------

;Lammasu
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lammasu</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 127</td>
_|Intel=1|
_</tr>

# ----------

;Leopard
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Leopard</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[LeopardNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 198</td>
_|Intel=3|
_</tr>

;LeopardNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%

# ----------

;Lich
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lich</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[LichNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any Evil</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 217</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with with a Troupe, then it includes {2d2} vampires and of other types as well. See Monster Manual for details. This lich is the one used as an example in the Monster Manual.|
_</tr>

;LichNumber
1-5,|Number=1|%Number%
6-9,|Number=Troupe (1)|%Number%

# ----------

;Lillend
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lillend</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[LillendNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 128</td>
_|Intel=1|
_</tr>

;LillendNumber
1-6,|Number=1|%Number%
7-10,|Number={2d2}|%Number%

# ----------

;Lion
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lion</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[LionNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 198</td>
_|Intel=3|
_</tr>

;LionNumber
1-5,|Number=1|%Number%
6-8,|Number=2|%Number%
9-10,|Number={1d5+5}|%Number%

# ----------

;Lizard
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lizard</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 198</td>
_|Intel=3|
_</tr>

# ----------

;Lizard, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Lizard</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 198</td>
_|Intel=3|
_</tr>

# ----------

;LizardFolk
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Lizard Folk</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[LizardFolkNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 128</td>
_|Intel=1|
_</tr>

;LizardFolkNumber
1-5,|Number=Gang {1d2+1}|%Number%
6-9,|Number=Band {1d10+10}|%Number%
10-12,|Number=Tribe ({1d71+29})|%Number%

# ----------

;Locathah
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Locathah</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[LocathahNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 129</td>
_|Intel=1|
_</tr>

;LocathahNumber
1-5,|Number=Company {2d2}|%Number%
6-9,|Number=Patrol {1d10+10}|%Number%
10-12,|Number=Tribe ({1d71+29})|%Number%

# ----------

;Magmin
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Magmin</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MagminNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 130</td>
_|Intel=1|
_</tr>

;MagminNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d5+5}|%Number%

# ----------

;Manticore
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Manticore</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[ManticoreNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 130</td>
_|Intel=2|
_</tr>

;ManticoreNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={1d4+2}|%Number%

# ----------

;Medusa
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Medusa</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[MedusaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 131</td>
_|Intel=1|
_</tr>

;MedusaNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Mephit, Air
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Air</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitAirNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitAirNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Dust
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Dust</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitDustNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitDustNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Earth
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Earth</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitEarthNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitEarthNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Fire
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Fire</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitFireNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitFireNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Ice
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Ice</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitIceNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitIceNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Magma
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Magma</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitMagmaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitMagmaNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Ooze
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Ooze</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitOozeNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitOozeNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Salt
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Salt</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitSaltNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitSaltNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Steam
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Steam</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitSteamNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitSteamNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Mephit, Steam
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mephit, Water</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MephitNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 132</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If an encounter is with more than one mephit then it includes mephits of other types as well. See Monster Manual for details.|
_</tr>

;MephitSteamNumber
1-5,|Number=1|%Number%
6-9,|Number={2d2}|%Number%
10-12,|Number={1d8+4}|%Number%

# ----------

;Merfolk
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Merfolk</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[MerFolkNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 135</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Patrol or Band is encountered, see the Monster Manual for details on classes, levels and accompanying creatures.|
_</tr>

;MerFolkNumber
1-5,|Number=Company {2d2}|%Number%
6-9,|Number=Patrol {1d10+10}|%Number%
10-12,|Number=Band ({30d2})|%Number%

# ----------

;Mimic
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mimic</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 135</td>
_|Intel=1|
_</tr>

# ----------

;Mind Flayer
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mind Flayer</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[MindFlayerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 136</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Cult is encountered, then {4d2+2} Grimlocks are also part of the encounter.|
_</tr>

;MindFlayerNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%
10-13,|Number=Inquisition ({1d3+2})|%Number%
14-15,||Number=Cult ({1d3+2})|%Number%

# ----------

;Minotaur
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Minotaur</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[MinotaurNumber]%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 137</td>
_|Intel=2|
_</tr>

;MinotaurNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Mohrg
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mohrg</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[MohrgNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 137</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Mob is encountered, then {1d6+4} Zombies are also part of the encounter.|
_</tr>

;MohrgNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={1d4+4}|%Number%

# ----------

;Monkey
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Monkey</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={10d4}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 198</td>
_|Intel=3|
_</tr>

# ----------

;Mule
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mule</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 198</td>
_|Intel=3|
_</tr>

# ----------

;Mummy
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Mummy</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[MummyNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 138</td>
_|Intel=3|
_</tr>

;MummyNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number={1d5+5}|%Number%

# ----------

;Naga, Water
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Naga, Water</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[NagaWNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 138</td>
_|Intel=1|
_</tr>

;NagaWNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Naga, Spirit
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Naga, Spirit</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[NagaSNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 138</td>
_|Intel=1|
_</tr>

;NagaSNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Naga, Dark
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Naga, Dark</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[NagaDNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 138</td>
_|Intel=1|
_</tr>

;NagaDNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Naga, Guardian
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Naga, Guardian</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[NagaGNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 138</td>
_|Intel=1|
_</tr>

;NagaGNumber
1-5,|Number=1|%Number%
6-7,|Number={2d2}|%Number%

# ----------

;Nightmare
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Nightmare</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 140</td>
_|Intel=1|
_</tr>

# ----------

;Nightshade, Nightwing
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Nightshade, Nightwing</td>
_<td width=10 ></td>
_<td width=20 align="center">14</td>
_<td width=10 ></td>
_<td width=50 align="center">[NightshadeNightwingNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 141</td>
_|Intel=1|
_</tr>

;NightshadeNightwingNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number={1d4+2}|%Number%

# ----------

;Nightshade, Nightwalker
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Nightshade, Nightwing</td>
_<td width=10 ></td>
_<td width=20 align="center">16</td>
_<td width=10 ></td>
_<td width=50 align="center">[NightshadeNightwalkerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 141</td>
_|Intel=1|
_</tr>

;NightshadeNightwalkerNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number={2d2}|%Number%

# ----------

;Nightshade, Nightcrawler
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Nightshade, Nightwing</td>
_<td width=10 ></td>
_<td width=20 align="center">18</td>
_<td width=10 ></td>
_<td width=50 align="center">[NightshadeNightcrawlerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Gar</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 141</td>
_|Intel=1|
_</tr>

;NightshadeNightcrawlerNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%

# ----------

;Nymph
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Nymph</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 143</td>
_|Intel=1|
_</tr>

# ----------

;Ochre Jelly
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ochre Jelly</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 145</td>
_|Intel=3|
_</tr>

# ----------

;Octopus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Octopus</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 199</td>
_|Intel=3|
_</tr>

# ----------

;Octopus, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Octopus</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 199</td>
_|Intel=3|
_</tr>

# ----------

;Ogre
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ogre</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[OgreNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 144</td>
_|Intel=1|
_</tr>

;OgreNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number=Mob ({2d2})|%Number%

# ----------

;Ogre, Merrow
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Merrow Ogre</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[OgreMerrowNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 144</td>
_|Intel=1|
_</tr>

;OgreMerrowNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8,|Number=Mob ({2d2})|%Number%

# ----------

;Ogre Mage
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ogre Mage</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[OgreMageNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 144</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe is encountered, then the encounter also includes it also has {2d2} Ogres.|
_</tr>

;OgreMageNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number=Troup{1d2}|%Number%

# ----------

;Orc
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Orc</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[OrcNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 146</td>
_|Intel=1|
_</tr>

;OrcNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={2d2}|%Number%
11-15,|Number={1d4+4}|%Number%

# ----------

;Orc, Half
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Half Orc</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[HalfOrcNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 147</td>
_|Intel=1|
_</tr>

;HalfOrcNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={2d2}|%Number%
11-15,|Number={1d4+4}|%Number%

# ----------

;Otyugh
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Otyugh</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[OtyughNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 147</td>
_|Intel=3|
_</tr>

;OtyughNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number={2d2}|%Number%

# ----------

;Owl
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Owl</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 199</td>
_|Intel=3|
_</tr>

# ----------

;Owl, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Owl</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[GiantOwlNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 103</td>
_|Intel=1|
_</tr>

;GiantOwlNumber
1-5,|Number=1|%Number%
6-7,|Number=2|%Number%
8,|Number={1d4+1}|%Number%

# ----------

;Owlbear
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Owlbear</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[OwlbearNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 148</td>
_|Intel=3|
_</tr>

;OwlbearNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8,|Number={1d4+4}|%Number%

# ----------

;Pegasus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Pegasus</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[PegasusNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 148</td>
_|Intel=1|
_</tr>

;PegasusNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d5+5}|%Number%

# ----------

;Phantom Fungus
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Phantom Fungus</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 149</td>
_|Intel=3|
_</tr>

# ----------

;Phase Spider
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Phase Spider</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[PhaseSpiderNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 150</td>
_|Intel=2|
_</tr>

;PhaseSpiderNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+1}|%Number%

# ----------

;Phasm
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Phasm</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 150</td>
_|Intel=1|
_</tr>

# ----------

;Pony
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Pony</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 200</td>
_|Intel=3|
_</tr>

# ----------

;Porpoise
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Porpoise</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[PorpoiseNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 200</td>
_|Intel=3|
_</tr>

;PorpoiseNumber
1-5,|Number=1|%Number%
6-7,|Number={2d10}|%Number%

# ----------

;Praying Mantis, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Praying Mantis</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 206</td>
_|Intel=3|
_</tr>

# ----------

;Pseudodragon
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Pseudodragon</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[PseudodragonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 152</td>
_|Intel=1|
_</tr>

;PseudodragonNumber
1-5,|Number=1|%Number%
6-7,|Number=2|%Number%

# ----------

;Purple Worm
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Purple Worm</td>
_<td width=10 ></td>
_<td width=20 align="center">12</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Gar</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 152</td>
_|Intel=3|
_</tr>

# ----------

;Rakshasa
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Rakshasa</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 153</td>
_|Intel=1|
_</tr>

# ----------

;Rast
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Rast</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[RastNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 154</td>
_|Intel=3|
_</tr>

;RastNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d4+2}|%Number%

# ----------

;Rat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Rat</td>
_<td width=10 ></td>
_<td width=20 align="center">0.125</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={10d10}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

# ----------

;Raven
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Raven</td>
_<td width=10 ></td>
_<td width=20 align="center">0.16</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

# ----------

;Ravid
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Ravid</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 154</td>
_|Intel=3|
_</tr>
_<tr><br>
_|NumberNote=Is always encountered with at least 1 animated object.|
_</tr>

# ----------

;Remorhaz
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Remorhaz</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 155</td>
_|Intel=3|
_</tr>

# ----------

;Rhinoceros
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Rhinoceros</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[RhinocerosNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

;RhinocerousNumber
1-5,|Number=1|%Number%
6-7,|Number={2d6}|%Number%

# ----------

;Roc
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Roc</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[RocNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Gar</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 156</td>
_|Intel=3|
_</tr>

;RocNumber
1-5,|Number=1|%Number%
6-7,|Number=2|%Number%

# ----------

;Roper
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Roper</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[RoperNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 156</td>
_|Intel=1|
_</tr>

;RoperNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d4+2}|%Number%

# ----------

;Rust Monster
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Rust Monster</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[RustMonsterNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 157</td>
_|Intel=3|
_</tr>

;RustMonsterNumber
1-5,|Number=1|%Number%
6-7,|Number=2|%Number%

# ----------

;Sahuagin
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Sahuagin</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[SahuaginNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 157</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Patrol, Band or Tribe is encountered, see the Monster Manual for included non-combatants, classes and/or levels.|
_</tr>

;SahuaginNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={1d4+4}|%Number%
11-15,|Number=Patrol ({1d10+10})|%Number%
16-17,|Number=Band ({20d4})|%Number%
18,|Number=Tribe ({1d91+69})|%Number%

# ----------

;Salamander, Flamebrother
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Salamander, Flamebrother</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[SalamanderFlamebrotherNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any Evil</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 159</td>
_|Intel=1|
_</tr>

;SalamanderFlamebrotherNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d3+2}|%Number%

# ----------

;Salamander, Average
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Salamander, Average</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[SalamanderAverageNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any Evil</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 159</td>
_|Intel=1|
_</tr>

;SalamanderAverageNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d3+2}|%Number%

# ----------

;Salamander, Noble
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Salamander, Noble</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[SalamanderNobleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any Evil</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 159</td>
_|Intel=1|
_</tr>

;SalamanderNobleNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d6+8}|%Number%

# ----------

;Satyr
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Satyr</td>
_<td width=10 ></td>
_<td width=20 align="center">2 or 4</td>
_<td width=10 ></td>
_<td width=50 align="center">[SatyrNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 160</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=The challenge rating for Satyrs is 2 without pipes, and 4 with pipes.|
_</tr>

;SatyrNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Sea Lion
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Sea Lion</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[SeaLionNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 160</td>
_|Intel=3|
_</tr>

;SeaLionNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d8+4}|%Number%

# ----------

;Shadow
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Shadow</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[ShadowNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 161</td>
_|Intel=3|
_</tr>

;ShadowNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Shadow Mastiff
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Shadow Mastiff</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[ShadowMastiffNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 162</td>
_|Intel=3|
_</tr>

;ShadowMastiffNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d8+4}|%Number%

# ----------

;Shambling Mound
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Shambling Mound</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 162</td>
_|Intel=3|
_</tr>

# ----------

;Shark, Medium
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Medium Shark</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[SharkMdmNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

;SharkMdmNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Shark, Large
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Large Shark</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[SharkLrgNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

;SharkLrgNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Shark, Huge
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Huge Shark</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[SharkHugNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

;SharkHugNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Scorpion, Monstrous
1,[GenerateMonstrousScorpion]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">%MonsterType%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 207</td>
_|Intel=3|
_</tr>

;GenerateMonstrousScorpion
1-7,|Size=Tny||CR=1/8||MonsterType=Tiny Monstrous Centipede|[VerminMonstrousTinyNumber]|Number={8d2}|
6-12,|Size=Sml||CR=1/4||MonsterType=Small Monstrous Scorpion|[VerminMonstrousSmallNumber]
13-17,|Size=Mdm||CR=1/2||MonsterType=Medium Monstrous Scorpion|[VerminMonstrousMediumNumber]
18-21,|Size=Lrg||CR=1||MonsterType=Large Monstrous Scorpion|[VerminMonstrousLargeNumber]
22-23,|Size=Hug||CR=2||MonsterType=Huge Monstrous Scorpion|[VerminMonstrousHugeNumber]
24,|Size=Gar||CR=6||MonsterType=Gargantuan Monstrous Scorpion||Number=1|
25,|Size=Col||CR=9||MonsterType=Colossal Monstrous Scorpion||Number=1|

# ----------

;Shield Guardian
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Shield Guardian</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 163</td>
_|Intel=3|
_</tr>

# ----------

;Shocker Lizard
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Shocker Lizard</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[ShockerLizardNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 164</td>
_|Intel=3|
_</tr>

;ShockerLizardNumber 
1-3,|Number=1|%Number%
4-5,|Number=2|%Number%
6-7,|Number={1d3+2}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Skeleton
1,[GenerateSkeleton]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">%MonsterType% Skeleton(s)</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 165</td>
_|Intel=3|
_</tr>

;GenerateSkeleton
1-5,[UndeadTny]|Number={1d8}||CR=1/6||Size=Tny|
6-10,[UndeadTny]|Number={4d4}||CR=1/6||Size=Tny|
11,[UndeadTny]|Number={10d6}||CR=1/6||Size=Tny|
12-14,[UndeadSml]|Number={1d6}||CR=1/4||Size=Sml|
15-18,[UndeadSml]|Number={2d6}||CR=1/4||Size=Sml|
19-21,[UndeadSml]|Number={4d4}||CR=1/4||Size=Sml|
22-30,[UndeadMdm]|Number={2d3}||CR=1/2||Size=Mdm|
31-38,[UndeadMdm]|Number={4d3}||CR=1/2||Size=Mdm|
39-49,[UndeadMdm]|Number={6d3}||CR=1/2||Size=Mdm|
50-57,[UndeadMdm]|Number={6d6}||CR=1/2||Size=Mdm|
58-64,[UndeadLrg]|Number={1d3}||CR=1||Size=Lrg|
65-70,[UndeadLrg]|Number={2d4}||CR=1||Size=Lrg|
71-74,[UndeadLrg]|Number={4d4}||CR=1||Size=Lrg|
75-79,[UndeadHug]|Number={1d3}||CR=2||Size=Hug|
80-84,[UndeadHug]|Number={2d3}||CR=2||Size=Hug|
85-88,[UndeadHug]|Number={2d5}||CR=2||Size=Hug|
89-91,[UndeadGar]|Number=1||CR=7||Size=Gar|
92-93,[UndeadGar]|Number={1d3}||CR=7||Size=Gar|
94-95,[UndeadGar]|Number={2d4}||CR=7||Size=Gar|
96-97,[UndeadCol]|Number=1||CR=9||Size=Col|
98,[UndeadCol]|Number=2||CR=9||Size=Col|
99,[UndeadCol]|Number={1d4}||CR=9||Size=Col|

# -------------------------

;Skum
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Skum</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[SkumNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 166</td>
_|Intel=1|
_</tr>

;SkumNumber
1-6,|Number={1d4+1}|%Number%
7-9,|Number={3d4+3}|%Number%

# ----------

;Slaad, Red
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Slaad, Red</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[SlaadRedNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 166</td>
_|Intel=3|
_</tr>

;SlaadRedNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d5+5}|%Number%

# ----------

;Slaad, Blue
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Slaad, Blue</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[SlaadBlueNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 166</td>
_|Intel=3|
_</tr>

;SlaadBlueNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d5+5}|%Number%

# ----------

;Slaad, Green
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Slaad, Green</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[SlaadGreenNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 166</td>
_|Intel=1|
_</tr>

;SlaadGreenNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%

# ----------

;Slaad, Gray
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Slaad, Gray</td>
_<td width=10 ></td>
_<td width=20 align="center">10</td>
_<td width=10 ></td>
_<td width=50 align="center">[SlaadGrayNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 166</td>
_|Intel=1|
_</tr>

;SlaadGrayNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%

# ----------

;Slaad, Death
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Slaad, Death</td>
_<td width=10 ></td>
_<td width=20 align="center">13</td>
_<td width=10 ></td>
_<td width=50 align="center">[SlaadDeathNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CN</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 166</td>
_|Intel=1|
_</tr>

;SlaadDeathNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%

# ----------

;Snake, Constrictor
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Constrictor (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

# ----------

;Snake, Giant Constrictor
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Constrictor (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

# ----------

;Snake, Tiny Viper
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tiny Viper (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">0.33</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 201</td>
_|Intel=3|
_</tr>

# ----------

;Snake, Small Viper
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Small Viper (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 202</td>
_|Intel=3|
_</tr>

# ----------

;Snake, Medium Viper
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Medium Viper (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 202</td>
_|Intel=3|
_</tr>

# ----------

;Snake, Large Viper
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Large Viper (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 202</td>
_|Intel=3|
_</tr>

# ----------

;Snake, Huge Viper
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Large Viper (Snake)</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 202</td>
_|Intel=3|
_</tr>

# ----------

;Spectre
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Spectre</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[SpectreNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 169</td>
_|Intel=1|
_</tr>

;SpectreNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Sphinx, Andro
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Androsphinx</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 170</td>
_|Intel=1|
_</tr>

# ----------

;Sphinx, Crio
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Criosphinx</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 170</td>
_|Intel=1|
_</tr>

# ----------

;Sphinx, Gyno
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Gynosphinx</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[SphinxGynoNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 170</td>
_|Intel=1|
_</tr>

;SphinxGynoNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%

# ----------

;Sphinx, Hiera
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Hierasphinx</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[SphinxHieraNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 170</td>
_|Intel=3|
_</tr>

;SphinxHieraNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-9,|Number={1d4+3}|%Number%

# ----------

;Spider Eater
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Spider Eater</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 171</td>
_|Intel=1|
_</tr>

# ----------

;Spider, Monstrous
1,[GenerateMonstrousSpider]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">%MonsterType%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 207</td>
_|Intel=3|
_</tr>

;GenerateMonstrousSpider
1-7,|Size=Tny||CR=1/4||MonsterType=Tiny Monstrous Spider|[VerminMonstrousTinyNumber]|Number={8d2}|
6-12,|Size=Sml||CR=1/2||MonsterType=Small Monstrous Spider|[VerminMonstrousSmallNumber]
13-17,|Size=Mdm||CR=1||MonsterType=Medium Monstrous Spider|[VerminMonstrousMediumNumber]
18-21,|Size=Lrg||CR=2||MonsterType=Large Monstrous Spider|[VerminMonstrousLargeNumber]
22-23,|Size=Hug||CR=4||MonsterType=Huge Monstrous Spider|[VerminMonstrousHugeNumber]
24,|Size=Gar||CR=7||MonsterType=Gargantuan Monstrous Spider||Number=1|
25,|Size=Col||CR=10||MonsterType=Colossal Monstrous Spider||Number=1|

# ----------

;Sprite, Grig
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Sprite, Grig</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[SpriteGrigNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 172</td>
_|Intel=1|
_</tr>

;SpriteGrigNumber
1-4,|Number={2d2}|%Number%
5-7,|Number={1d6+5}|%Number%
8-10,|Number={20d4}|%Number%

# ----------

;Sprite, Nixie
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Sprite, Nixie</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[SpriteNixieNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 172</td>
_|Intel=1|
_</tr>

;SpriteNixieNumber
1-4,|Number={2d2}|%Number%
5-7,|Number={1d6+5}|%Number%
8-10,|Number={20d4}|%Number%

# ----------

;Sprite, Pixie
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Sprite, Pixie</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[SpritePixieNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 172</td>
_|Intel=1|
_</tr>

;SpritePixieNumber
1-4,|Number={2d2}|%Number%
5-7,|Number={1d6+5}|%Number%
8-10,|Number={20d4}|%Number%

# ----------

;Squid
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Squid</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[SquidNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 202</td>
_|Intel=3|
_</tr>

;SquidNumber
1-6,|Number=1|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Squid, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Squid</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 202</td>
_|Intel=3|
_</tr>

# ----------

;Stirge
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Stirge</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[StirgeNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tiny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 173</td>
_|Intel=3|
_</tr>

;StirgeNumber
1-4,|Number={2d2}|%Number%
5-7,|Number={1d4+4}|%Number%
8-10,|Number={1d6+7}|%Number%

# ----------

;Tarrasque
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tarrasque</td>
_<td width=10 ></td>
_<td width=20 align="center">20</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Col</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 174</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=The Terrasque is a one of a kind creature of incredible power. Think long and hard before introducing it as a random encounter because it may well have significant impact not only on your campaign but also on your world.|
_</tr>

# ----------

;Tendriculos
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tendriculos</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 175</td>
_|Intel=3|
_</tr>

# ----------

;Tiefling
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tiefling</td>
_<td width=10 ></td>
_<td width=20 align="center">0.5</td>
_<td width=10 ></td>
_<td width=50 align="center">[TieflingNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">Any Evil</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 151</td>
_|Intel=1|
_</tr>

;TieflingNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Tiger
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tiger</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 203</td>
_|Intel=3|
_</tr>

# ----------

;Titan
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Titan</td>
_<td width=10 ></td>
_<td width=20 align="center">21</td>
_<td width=10 ></td>
_<td width=50 align="center">[TitanNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 176</td>
_|Intel=1|
_</tr>

;TitanNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%

# ----------

;Thoqqua
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Thoqqua</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[ThoqquaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 175</td>
_|Intel=3|
_</tr>

;ThoqquaNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%

# ----------

;Toad
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Toad</td>
_<td width=10 ></td>
_<td width=20 align="center">0.1</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number={10d10}|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Dim</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 203</td>
_|Intel=3|
_</tr>

# ----------

;Tojanida
1,[GenerateTojanida]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Tojanida, %Temp%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">[TojanidaNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 177</td>
_|Intel=1|
_</tr>

;GenerateTojanida
1-3,|Temp=Juvenile||CR=3||Size=Sml|
4-9,|Temp=Adult||CR=5||Size=Mdm|
9-10,|Temp=Elder||CR=9||Size=Lrg|

;TojanidaNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Treant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Treant</td>
_<td width=10 ></td>
_<td width=20 align="center">8</td>
_<td width=10 ></td>
_<td width=50 align="center">[TreantNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 178</td>
_|Intel=1|
_</tr>

;TreantNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+3}|%Number%

# ----------

;Triton
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Triton</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[TritonNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 178</td>
_|Intel=1|
_</tr>

;TritonNumber
1-4,|Number={1d4+1}|%Number%
5-7,|Number={1d6+5}|%Number%
8-10,|Number={20d4}|%Number%

# ----------

;Troglodyte
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Troglodyte</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[TroglodyteNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 179</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If the encounter is with a Squad or Band, then see the Monster Manual for accompanying creatures and non-combatants.|
_</tr>

;TroglodyteNumber
1-4,|Number={1d4+1}|%Number%
5-7,|Number= Squad ({1d6+5})|%Number%
8-10,|Number=Band ({20d4})|%Number%

# ----------

;Troll
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Troll</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[TrollNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 180</td>
_|Intel=1|
_</tr>

;TrollNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Troll, Scrag
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Scrag Troll</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[TrollScragNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 180</td>
_|Intel=1|
_</tr>

;TrollScragNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Umber Hulk
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Umber Hulk</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[UmberHulkNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 180</td>
_|Intel=1|
_</tr>

;UmberHulkNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;Unicorn
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Unicorn</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[UnicornNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CG</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 181</td>
_|Intel=1|
_</tr>

;UnicornNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%
10,|Number={1d4+2}|%Number%

# ----------

;Vampire
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Vampire</td>
_<td width=10 ></td>
_<td width=20 align="center">7</td>
_<td width=10 ></td>
_<td width=50 align="center">[VampireNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 221</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Mob is encountered, then {1d4+1} vampire spawn are included in the encounter. Use the sample vampire from the monster manual. The CR is two more than the base creature was, therefore the CR listed is an average for a 5th level human.|
_</tr>

;VampireNumber
4,|Number=1|%Number%
3,|Number=2|%Number%
3,|Number={1d4+5}|%Number%
1,|Number=Mob ({1d2})|%Number%

# ----------

;Vampire Spawn
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Vampire Spawn</td>
_<td width=10 ></td>
_<td width=20 align="center">4</td>
_<td width=10 ></td>
_<td width=50 align="center">[VampireSpawnNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 182</td>
_|Intel=1|
_</tr>

;VampireSpawnNumber
1-6,|Number=1|%Number%
7-9,|Number={1d4+1}|%Number%

# ----------

;Vargouille
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Vargouille</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[VargouilleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 182</td>
_|Intel=3|
_</tr>

;VargouilleNumber
1-6,|Number={1d4+1}|%Number%
7-9,|Number={1d6+5}|%Number%

# ----------

;Wasp, Giant
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Giant Wasp</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[WaspGiantNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 206</td>
_|Intel=3|
_</tr>

;WaspGiantNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d10+10}|%Number%

# ----------

;Weasel
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Weasel</td>
_<td width=10 ></td>
_<td width=20 align="center">0.25</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Tny</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 203</td>
_|Intel=3|
_</tr>

# ----------

;Werebear
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Werebear</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[WerebearNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LG</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm/Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 219</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has {1d4} brown bears.|
_</tr>

;WerebearNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={2d2}|%Number%
11-15,|Number=Troupe ({2d2})|%Number%

# ----------

;Wereboar
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wereboar</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[WereboarNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 219</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has {1d4} boars.|
_</tr>

;WereboarNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={2d2}|%Number%
11-15,|Number=Troupe ({2d2})|%Number%

# ----------

;Wererat
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wererat</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[WereratNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm/Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 219</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has {1d4+4} dire rats.|
_</tr>

;WereratNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={1d5+5}|%Number%
11-15,|Number=Troupe ({1d4+1})|%Number%

# ----------

;Weretiger
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Weretiger</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[WeretigerNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm/Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 219</td>
_|Intel=1|
_</tr>

;WeretigerNumber
1-6,|Number=1|%Number%
7-9,|Number=2|%Number%

# ----------

;Werewolf
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Werewolf</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[WerewolfNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 219</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=If a Troupe, it also has {1d4+4} wolves.|
_</tr>

;WerewolfNumber
1,|Number=1|%Number%
2-3,|Number=2|%Number%
4-10,|Number={1d5+5}|%Number%
11-15,|Number=Troupe ({1d4+1})|%Number%

# ------------------------------

;Whale, Baleen
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Baleen Whale</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Gar</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 204</td>
_|Intel=3|
_</tr>

;Whale, Cachalot
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cachalot Whale</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[WhaleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Gar</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 204</td>
_|Intel=3|
_</tr>

;Whale, Orca
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Cachalot Whale</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[WhaleNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 204</td>
_|Intel=3|
_</tr>

;WhaleNumber
1-4,|Number=1|%Number%
5-7,|Number={1d5+6}|%Number%

# ------------------------------

;Wight
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wight</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[WightNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 183</td>
_|Intel=1|
_</tr>

;WightNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;WillOWisp
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Will-O-Wisp</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[Will-O-WispNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">Sml</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 183</td>
_|Intel=1|
_</tr>

;WillOWispNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%

# ----------

;Wolf
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wolf</td>
_<td width=10 ></td>
_<td width=20 align="center">1</td>
_<td width=10 ></td>
_<td width=50 align="center">[WolfNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 204</td>
_|Intel=3|
_</tr>

;WolfNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={3d4+4}|%Number%

# ----------

;Wolf, Winter
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Winter Wolf</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[WinterWolfNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Lrg</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 184</td>
_|Intel=1|
_</tr>

;WinterWolfNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d4+1}|%Number%

# ----------

;Worg
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Worg</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">[WorgNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 184</td>
_|Intel=3|
_</tr>

;WorgNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Wolverine
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wolverine</td>
_<td width=10 ></td>
_<td width=20 align="center">2</td>
_<td width=10 ></td>
_<td width=50 align="center">|Number=1|%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 204</td>
_|Intel=3|
_</tr>

# ----------

;Wraith
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wraith</td>
_<td width=10 ></td>
_<td width=20 align="center">5</td>
_<td width=10 ></td>
_<td width=50 align="center">[WraithNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 185</td>
_|Intel=3|
_</tr>

;WraithNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%
8-10,|Number={1d6+5}|%Number%

# ----------

;Wyvern
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Wyvern</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[WyvernNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 186</td>
_|Intel=3|
_</tr>

;WyvernNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d4+2}|%Number%

# ----------

;Xill
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Xill</td>
_<td width=10 ></td>
_<td width=20 align="center">6</td>
_<td width=10 ></td>
_<td width=50 align="center">[XillNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">LE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 187</td>
_|Intel=1|
_</tr>

;XillNumber
1-4,|Number=1|%Number%
5-7,|Number={1d4+1}|%Number%

# ----------

;Xorn
1,[GenerateXorn]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Xorn, %Temp%</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">[XornNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 187</td>
_|Intel=1|
_</tr>

;GenerateXorn
1-3,|Temp=Juvenile||CR=3||Size=Sml|
4-9,|Temp=Adult||CR=6||Size=Mdm|
9-10,|Temp=Elder||CR=8||Size=Lrg|

;XornNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d3+2}|%Number%

# ----------

;Yeth Hound
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Yeth Hound</td>
_<td width=10 ></td>
_<td width=20 align="center">3</td>
_<td width=10 ></td>
_<td width=50 align="center">[YethHoundNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">NE</td>
_<td width=10 ></td>
_<td width=50 align="center">Mdm</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 188</td>
_|Intel=3|
_</tr>

;YethHoundNumber
1-4,|Number=1|%Number%
5-7,|Number=2|%Number%
8-10,|Number={1d3+2}|%Number%

# ----------

;Yrthak
1,
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Yrthak</td>
_<td width=10 ></td>
_<td width=20 align="center">9</td>
_<td width=10 ></td>
_<td width=50 align="center">[YrthakNumber]</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">Hug</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 189</td>
_|Intel=2|
_</tr>

;YrthakNumber
1-4,|Number=1|%Number%
5-7,|Number={2d2}|%Number%

# -----------

;Yuan-Ti
1,[GenerateYuanTi]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">Yuan-Ti</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">CE</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 190</td>
_|Intel=1|
_</tr>
_<tr><br>
_|NumberNote=%Temp%<br>
_</tr>

;GenerateYuanTi
1-5,|MonsterType=Pureblood||Number=1||CR=5||Temp=NA|
6-10,|MonsterType=Pureblood||Number=2||CR=5||Temp=NA|
11-14,|MonsterType=Halfblood||Number=1||CR=5||Temp=NA|
15-18,|MonsterType=Halfblood||Number=2||CR=5||Temp=NA|
19-22,|MonsterType=Abomination||Number=1||CR=7||Temp=NA|
23-25,|MonsterType=Abomination||Number=2||CR=7||Temp=NA|
26-30,|MonsterType=Mixed Group||Number=See Below||CR=See MM||Temp=A Troupe is encountered with {1d12+1} purebloods, {1d4+1} halfbloods, and {2d2} abominations.|
31-32,|MonsterType=Mixed Group||Number=See Below||CR=See MM||Temp=A Tribe is encountered with {20d8} purebloods, {10d8} halfbloods, and {10d4} abominations.|

# ---------------

;Zombie
1,[GenerateZombies]
_<tr>
_<td width=10 ></td>
_<td width=185 align="left">%MonsterType% Zombie(s)</td>
_<td width=10 ></td>
_<td width=20 align="center">%CR%</td>
_<td width=10 ></td>
_<td width=50 align="center">%Number%</td>
_<td width=10 ></td>
_<td width=40 align="center">N</td>
_<td width=10 ></td>
_<td width=50 align="center">%Size%</td>
_<td width=10 ></td>
_<td width=60 align="center">MM 165</td>
_|Intel=3|
_</tr>

;GenerateZombies
1-5,[UndeadTny]|Number={1d5+5}||CR=1/6||Size=Tny|
6-11,[UndeadTny]|Number={1d10+10}||CR=1/6||Size=Tny|
12-17,[UndeadSml]|Number={1d5+5}||CR=1/4||Size=Sml|
18-21,[UndeadSml]|Number={1d10+10}||CR=1/4||Size=Sml|
22-30,[UndeadMdm]|Number={1d4+1}||CR=1/2||Size=Mdm|
31-38,[UndeadMdm]|Number={1d5+5}||CR=1/2||Size=Mdm|
39-49,[UndeadMdm]|Number={1d10+10}||CR=1/2||Size=Mdm|
50-54,[UndeadLrg]|Number={1d4+1}||CR=1||Size=Lrg|
55-60,[UndeadLrg]|Number={1d5+5}||CR=1||Size=Lrg|
71-74,[UndeadLrg]|Number={1d10+10}||CR=1||Size=Lrg|
75-79,[UndeadHug]|Number={1d4+1}||CR=3||Size=Hug|
80-84,[UndeadHug]|Number={1d5+5}||CR=3||Size=Hug|
85-88,[UndeadHug]|Number={1d10+10}||CR=3||Size=Hug|
89-91,[UndeadGar]|Number=1||CR=6||Size=Gar|
92-93,[UndeadGar]|Number={1d3}||CR=6||Size=Gar|
94-95,[UndeadGar]|Number={2d4}||CR=6||Size=Gar|
96-97,[UndeadCol]|Number=1||CR=12||Size=Col|
98,[UndeadCol]|Number=2||CR=12||Size=Col|
99,[UndeadCol]|Number={1d4}||CR=12||Size=Col|

# -----------
# CreatureNumbers
# -----------

;GenerateArrowhawk
1-3,|Temp=Juvenile||CR=3||Size=Sml|
4-9,|Temp=Adult||CR=5||Size=Mdm|
9-10,|Temp=Elder||CR=8||Size=Lrg|

;ArrowhawkNumber
1-6,|Number=1|%Number%
7-9,|Number={2d2}|%Number%

# ----------

;DragonNumberYoung
1-2,|Number=1|
3-5,|Number={1d4+1}|

;DragonNumberOld
1-3,|Number=1|
4-5,|Number={1d2}|

# ----------

;GenerateElemental
1,|CR=1||Size=Sml|
2-4,|CR=3||Size=Mdm|
5-8,|CR=5||Size=Lrg|
9-12,|CR=7||Size=Hug|
13-15,|CR=9||Size=Hug|
16,|CR=11||Size=Hug|

# ----------

;VerminMonstrousSmallNumber
1-6,|Number={1d4+1}|
7-9,|Number=Crew ({1d6+5})|

# ----------

;VerminMonstrousMediumNumber
1-6,|Number=1|
7-9,|Number={1d4+1}|

# ----------

;VerminMonstrousLargeNumber
1-6,|Number=1|
7-9,|Number={1d4+1}|

# ----------

;VerminMonstrousHugeNumber
1-6,|Number=1|
7-9,|Number={1d4+1}|

# ----------

;UndeadTny
1-2,|MonsterType=Lizard|
3-8,|MonsterType=Dog|
9-14,|MonsterType=Cat|
15,|MonsterType=Weasel|
16,|MonsterType=Snake|
17-25,|MonsterType=Rat|
26,|MonsterType=Stirge|

;UndeadSml
1-4,|MonsterType=Halfling|
5-8,|MonsterType=Gnome|
9-11,|MonsterType=Snake|
12-20,|MonsterType=Dire Rat|
21,|MonsterType=Badger|
22,|MonsterType=Dragon|
23-28,|MonsterType=Goblin|
29-25,|MonsterType=Kobold|

;UndeadMdm
1-2,|MonsterType=Barghest|
3-4,|MonsterType=Basilisk|
5-8,|MonsterType=Dwarf|
9-15,|MonsterType=Elf|
16-25,|MonsterType=Human|
26-32,|MonsterType=Bugbear|
33,|MonsterType=Blinkdog|
34,|MonsterType=Digester|
35,|MonsterType=Dire Weasel|
36,|MonsterType=Dire Badger|
37,|MonsterType=Dragon|
38,|MonsterType=Ettercap|
39-45,|MonsterType=Gnoll|
46-48,|MonsterType=Grimlock|
49,|MonsterType=Harpy|
50-58,|MonsterType=Orc|
59-65,|MonsterType=Hobgoblin|
66,|MonsterType=Krenshar|
67,|MonsterType=Kuo-Toa|
68,|MonsterType=Lamia|
69,|MonsterType=Lamasu|
70-75,|MonsterType=Lizardfolk|
76-77,|MonsterType=Medusa|
78-80,|MonsterType=Mind Flayer|
81,|MonsterType=Rakshasa|
82,|MonsterType=Satyr|
83-85,|MonsterType=Troglodyte|
86-88,|MonsterType=Worg|
89,|MonsterType=Xill|
90,|MonsterType=Yuan-Ti|

;UndeadLrg
1-2,|MonsterType=Centaur|
3,|MonsterType=Greater Barghest|
4,|MonsterType=Carrion Crawler|
5,|MonsterType=Chimera|
6,|MonsterType=Destrachan|
7-9,|MonsterType=Dire Ape|
10-11,|MonsterType=Dire Wolverine|
12-13,|MonsterType=Dire Wolf|
14-15,|MonsterType=Dire Boar|
16,|MonsterType=Dire Lion|
17-18,|MonsterType=Dire Bear|
19,|MonsterType=Displacer Beast|
20,|MonsterType=Dragon|
21,|MonsterType=Dragonne|
22,|MonsterType=Ettin|
23-24,|MonsterType=Giant|
25,|MonsterType=Giant Eagle|
26,|MonsterType=Giant Owl|
27-29,|MonsterType=Girallon|
29,|MonsterType=Gorgon|
30,|MonsterType=Gray Render|
31,|MonsterType=Griffon|
32,|MonsterType=Giant Hag|
33,|MonsterType=Hippogriff|
34,|MonsterType=Howler|
35,|MonsterType=Lamasu|
36,|MonsterType=Minotaur|
37-40,|MonsterType=Ogre|
41,|MonsterType=Otyugh|
42-45,|MonsterType=Owlbear|
46,|MonsterType=Horse|
47,|MonsterType=Pegasus|
48,|MonsterType=Sphinx|
49,|MonsterType=Troll|
50,|MonsterType=Umberhulk|
51,|MonsterType=Unicorn|
52-56,|MonsterType=Yuan-Ti|

;UndeadHug
1-2,|MonsterType=Athach|
3-4,|MonsterType=Behir|
5-6,|MonsterType=Bulette|
7,|MonsterType=Delver|
8,|MonsterType=Triceratops|
9-11,|MonsterType=Tyranosaurus|
12-13,|MonsterType=Megaraptor|
14,|MonsterType=Dire Tiger|
15,|MonsterType=Manticore|
16,|MonsterType=Dragon|
17,|MonsterType=Giant|
18,|MonsterType=Hydra|
19,|MonsterType=Remorhaz|
20,|MonsterType=Titan|
21,|MonsterType=Wyvern|

;UndeadGar
1-2,|MonsterType=Dragon|
3,|MonsterType=Manticore|
4,|MonsterType=Remorhaz|
5,|MonsterType=Purple Worm|
6,|MonsterType=Titan|
7-8,|MonsterType=Wyvern|
9,|MonsterType=Triceratops|
10-12,|MonsterType=Tyranosaurus|

;UndeadCol
1-2,|MonsterType=Dragon|
3,|MonsterType=Purple Worm|
4-5,|MonsterType=Triceratops|
6-7,|MonsterType=Tyranosaurus|